SOULBREAK
Monsters pour in from every direction, and the only thing standing between them and the soul reactor is you. SOULBREAK is a fast neon center-defense game. You aim through a ring of weapons, build a run out of perks, and see how long you can hold the line.
How it plays
- Aim through the Weapon Ring. A ring of slots surrounds the reactor, and the slot your aim passes through decides the shot: a laser, a triple shot, a piercing lance, chain lightning, a seeker swarm, orbital blades, a soul cannon or a black hole. Fired slots reload and swap in new modules, so every volley is different.
- Headshots. Every enemy has a glowing eye. Hit it for critical damage, a satisfying hit stop and a popup.
- Souls economy. Kills drop souls. Chain fast kills to build your combo multiplier, and shoot the orbs enemies drop for bonus souls, shield charges and ammo refills.
- Soul Shop. Between waves, spend your souls on 5 random perks. Buffs raise your stats, and Techniques add new weapon modules to the ring. Some technique pairs unlock synergies, like Black Hole + Chain Lightning = Event Horizon.
- Nova and Overdrive. Press SPACE to blast everything near the core. Fill the Overdrive meter with kills, then press Q to fire every technique you own at once, with free ammo and slowed time.
- Bosses and elites. Every 5th wave is a boss fight against a two-phase Soul Tyrant that enrages at half health. Elite enemies roll modifiers like Shielded, Swift, Splitting and Blink.
- Map events. Shoot the Soul Urn before it escapes, survive a Solar Flare that knocks your shield offline, and hunt the Rejuvenator for a power surge.
- Your core evolves. Every perk changes the reactor: spikes for offense, armor plates for defense, a golden halo for economy, and orbiting satellites for each technique.
Keep coming back
- Ascension. Spend Soul Essence earned from every run on starting techniques and reactor skins.
- Index. Discover every enemy and perk, with live previews and descriptions.
- Global leaderboard. Make an account to save your progress online and put your name in the top 10.
- Difficulty levels from Easy to Nightmare.
- A secret second mode is hidden somewhere in the main menu...
Controls
| Action | Input |
|---|---|
| Aim and shoot | Mouse / Left click |
| Nova blast | SPACE |
| Overdrive | Q (when full) |
| Buy in the shop | 1 to 5 or click |
| Pause | ESC or P |
| Restart after game over | R |
An interactive tutorial walks you through everything on your first run. It can be skipped with T or turned off in Settings.
Inspiration
Inspired by the mechanics of Deadlock: headshots, hit stop, a souls economy and shop, an ultimate ability, kill streaks with an announcer, and item synergies, all rebuilt for a single-screen defense game.
About
Made in Unity 6 for a programming workshop on the Observer pattern, C# events, and splitting a game into systems and subsystems. Every mechanic is its own system, and they talk to each other only through events.
Best played in fullscreen at 1920×1080.





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